We spoke with Battlelog assistant producer (and one of the guys in the video) Jesper Nielsen, an affable gentleman who openly discussed Battlelog's trajectory since launch in late 2011. "When we set out to build this [Battlelog in Battlefield 4], our biggest goal from the start was really to bring a better Battlelog to the console players," Nielsen said. In Battlefield 3, PC players launched the game from a Battlelog portal on the web; that led to much higher engagement numbers on PC (despite initial resent from longtime PC loyalists). Battlelog's Xbox 360 and PlayStation 3 experience was...lacking.
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